balloon games

Moogie's Book  of 101 Instant Games
No prep. No props. Just add kids and you’re ready to go!

For groups of all ages and all sizes.

From www.moogieland.com
Enjoy!

Choose from Balloon Games, Parachute Games, Circle Games and Instant Games

11. Bumblebee Contest   

Who can buzz longest without taking a breath? Start the contestants together. The last one still buzzing wins. You can make it harder by adding things to do like flap your wings, wiggle your stinger and do a pollen dance. Yes, a pollen dance.

 

12. Change Place Tag

Each player in the circle is numbered.  Player "It" in center of the circle calls the number of two of the players, who immediately must change places.  Player who is "It" attempts to get place of one of the two players. Player so replaced is then "It."

 

13. Chimp Race   

Players stand side by side. At a signal, they spread their feet apart, bend over and grasp their ankles. In this position, with knees stiff, they both walk to the goal line, about 20 or 25 feet (6 or 8 m) away. The one who gets there first wins.
If they lose the grip on their ankles, they must return to the starting point and begin again.
This is a super relay race, if you have a large group.

 

14. Chunnel

Best with 2 teams although can be played using 4. Teams line up, single file, equal distances from the leader who stands arms outstretched towards the teams. At command players jump legs astride with the exception of the team member at the back who must crawl through the tunnel formed by the legs. Once at the front they stand up and the next team member crawls through the tunnel. This continues until one of the teams can touch the outstretched hand of the leader. To avoid cheating team members must be able to touch the shoulders of the person in front.

 

15. Circle Race

At command "Go!" every player in circle runs to the right in an attempt to pass the player in front of him from the outside. If managing to do so, he tags him on the and player so tagged is eliminated.  Give command suddenly, "Reverse!", and all must reverse direction of race.

 

16. Circles

Players scatter throughout the room. Leader blows several blasts on a whistle. If there are four blasts, the players must get into groups of four, hands joined and held high.

 

17. Crab Match

The players are split into two teams and the classic crab position is assumed. This position is maintained supported by at least three extremities. The leader calls "Go!" and the players try to make the team members of the opposite team touch their rear to the ground. Each player whose rear end touches the ground is out and must step out of the playing area. When all the players for a team have lost the game ends.

 

18. Creeping Caterpillars

The first child in each team kneels down behind the starting line. The next child kneels down behind and grasps the first child's ankles, and so on until the whole team forms a caterpillar. On the word 'go' the caterpillars start to creep forward towards the finishing post some 150 feet away. The caterpillar cannot come apart on the way and must be intact when it reaches the finishing post.

 

19. Criss Cross

Simple game! Divide into 4 teams. Send each team into a corner. The object of the game is to see which team can get to the opposite (diagonal) corner the fastest, using the method the leader calls out (eg. if the leader calls out "hopping," the teams must hop to the opposite corner). This will create quite a "bottleneck" or "traffic jam" in the middle each time. Keep score of which team wins each crossing. First team to 5 wins.

Good Crossing Methods:

Hopping

Wheel barrel (one person holding a partner's legs while they walk on hands)

Crab Walk

Sprint

Backwards Walk

Skipping

Crawling

etc...

 

20. Cross Parrot Contest   

The contestants are parrots, angry parrots, who are not permitted to smile. The rest of the people at the party can do anything they'd like to get them to laugh. The parrots are permitted to respond - parrot-style only - if they think they can without cracking up! (No one we ever watched play this game was able to keep from laughing if they tried to talk "parrot.") If you wish, you can make it one of the rules that parrots have to answer questions anyone asks in parrot voices. Last parrot to keep a straight face wins.


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